TOYZSTEAM uses virtual learning to increase diversity and inspire innovation in
Science, Technology, Engineering, Art, Math (STEAM) fields.

We use hip-hop culture, comic books, global cultural exposure, entrepreneurship, and music to engage students.

About The CO-FOUNDER
DAMOLA IDOWU (CEO)
https://www.linkedin.com/in/owners-illustrated/
SERIAL HIP HOP ENTREPRENEUR, ARTIST, AND JOURNALIST. STUDIED MECHANICAL
ENGINEERING AT SYRACUSE UNIVERSITY AND HOWARD UNIVERSITY. HE WON AN INTRO TO ENGINEERING DESIGN
COMPETITION AT 17.
About The CO-FOUNDER
WOLE IDOWU (CTO)
https://www.linkedin.com/in/woleidowu/
CARNEGIE MELLON UNIVERSITY ELECTRICAL AND COMPUTER
ENGINEERING GRADUATE AND 2 MINORS IN BUSINESS AT AGE 20. THIEL 20 UNDER 20
FINALIST AND HIGH SCHOOL GRADUATE AT 15. HE IS ALSO A FORMER EA SPORTS EMPLOYEE AND CURRENT SOFTWARE ENGINEER.

Dah-Varsity Superhero Game for STEAM Learning:
Project-based Learning on
STEAM & Entrepreneurship
TOYZSTEAM aims to help young adults develop an introductory understanding of STEAM and entrepreneurship topics and foster the foundation for advanced STEAM learning and professional career in the future.
After our course, learners can create a package of superhero products, including: AI, game design, podcast audio, Python program, 3D animation, 3D design and model, and a chatbot.
Interdisciplinary Topics With Modular Lessons
- AI, AR/VR, game design, Audio Editing, 3D Animation, Python Programming, Creating Chatbots, product Development, 3D printing, Marketing, Entrepreneurship
- The product was developed as a result of a National Science Foundation I-CORPS research on the campus of Carnegie Mellon University at the Swartz Center for Entrepreneurship.
- We are validated by MIT Solve as one of the best Anti Racist technology solutions. We completed the MIT Solve incubator for unbundling policing
- Our Superhero Rap concept teaches students to be STEAM superheroes and entrepreneurs. It infuses cultural relevance, DEI, SEL, storytelling, and technical and creative skills.
SUPERHERO COMMUNITY COLLABORATION
From our I-Corps Research, a collaboration was created between Carnegie Mellon University and Howard University to democratize creative technology education for Historical Black Colleges and Universities. This is a model for other such collaborations. Unity Technologies is supporting the effort. Toyz Electronics is also co-teaching Howard University Students programing for game development for Windows mixed reality, GitHub implimentation in production workflow and Unity.
Partners
























We Empower Students From K-Workforce
Elementary School
Workshop with BNY Mellon, Girl Scouts, Red Chair Pittsburgh, Women in Technology Students learn how to express themselves and communicate their ideas. They get exposed to potential careers in STEAM industries. They get inspired to learn and are engaged.
Middle School
News coverage of our Workshop. Middle School students begin to ideate and create. They begin to apply themselves with fundamental building blocks for future careers in STEAM.
High School
High School Workshop at Carnegie Mellon University Swartz Center for Entrepreneurship.Students are trained on utilizing creativity tools in an application development environment. They learn hands on and get exposed to a variety of skills in several industries.
College
College Student Training via a Hackathon at Carnegie Mellon University. We use Project Based Learning to train Students on industry standard tools. Our training provides pathways for proficiency and certification.
COMMUNITY IMPACT
4000+ students since 2014
Meet Timothy
Timothy is an African-American student who has been in our program since he was 10 years old. He came with a group of parents and students to CMU’s Entertainment Technology Center. Because of the Toyz Electronics program, he has a passion for STEM and he took Calculus in High School before he graduated. He enrolled at Carnegie Mellon this Fall and is in BNY Mellon’s Freshman Jump Start Program
Testimonials
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DONATE TO TOYZSTEAM

Via New Sun Rising #TOYZSTEAM Dah-Varsity Scholars is a fiscally sponsored program focused on increasing diversity, equity, and inclusion in the Science, Technology, Engineering, Arts, and Mathematics (STEAM) creator industry.